Robinson is an open world survival roguelike. It focuses on exploration and crafting and doesn’t take itself too seriously. Fight creatures, build your camp, and survive, but most importantly – get off the damn island!
You can track development on GitHub.
Added player stats screen (g)
Added ability popover (v)
Killing monsters now grants experience points
Players now choose 1 ability from 3 randomly selected abilities when leveling up.
Combat now grants more will to live
Eating grants more will to live
Exploration grants less will to live
Fruit drop rates increased